It can seem easier to work hands-on with younger students who are still eager and excited about learning. Older students have often become more aloof and less interested in engaging. If you have created hands-on activities before, however, I think you will agree that there is an incredible learning energy that develops when students are "in charge" of their own learning process directly. They can also be incredibly excited with the result or outcome of their own work.

So, what does "hands-on" really mean? Does it refer only to something physically built? In fact, "hands-on" is becoming increasingly used to describe learning activities or projects that directly connect with each learner. That is, they are not teacher-driven, but student-driven. They are also increasingly associated with technology-driven work.
That means, latest technology tools can actually support hands-on work and provide great ways for students to design, create, and deliver their own work and in their own way. Therefore, students, not only see the product of their work, but will also be able to develop creative, innovative and applied production skills along the way.
This is beneficial for students at every grade level and learning stage.
TIP: Don't think "concretely" but creatively to design hands-on learning activities for your students.
Coming up next, "Hands-On Doesn't Apply to My Subject Area" Stay tuned...